MOLO MODDING
Official Documentation

CyberMech

Modding Performance Innovation

Create. Optimize. Dominate.

🏗️TypeMLO
💾Size21 MB
🔐EscrowCFX
ImpactOptimized

01

Overview

CyberMech is a fully custom sci-fi garage MLO for FiveM. Step into a rain-slick showroom bathed in crimson and violet neon: display podiums behind velvet ropes, a wall-mounted show car, custom CYBERMECH signage, and a full workshop atmosphere built for high-end vehicle roleplay — tuner shops, mechanic jobs, car dealerships, or your city's most exclusive automotive crew.

🏎️

Neon Showroom

Display podiums, rope barriers and a wall-mounted showcase car under custom neon signage.

🔧

Workshop Zone

Full mechanic ambiance ready for tuning and repair roleplay scripts.

💡

Custom Lighting

Hand-placed neon and emissive fixtures — crimson, magenta and violet tones throughout.

🎨

Editable Textures

All .ytd texture files are open — rebrand the signage to match your own shop.

02

Specifications

Resource namemolo_cybermech
TypeMLO — interior + exterior dressing
File size21 MB
ProtectionCFX Asset Escrow — textures (.ytd) fully editable
FrameworkStandalone — works with ESX, QBCore, QBox and any framework
Server build4752 or above required
DeliveryInstant via Cfx.re Keymaster after purchase
03

Location & Teleport

CyberMech is located in Los Santos. Use the coordinates below to visit it in-game or wire it into your scripts.

Coordinates — vector4 vector4(-525.641, 38.988, 44.301, 312.199)
Teleport command /tp -525.641 38.988 44.301
Visit it live — Server Showcase connect cfx.re/join/9bzyma
📍Want to see it before buying? The full interior is open to explore on our Server Showcase — spawn selector key: F5.
04

Installation

  1. Purchase & download. After checkout, log in to Cfx.re Keymaster and open the Purchased Assets tab. Download molo_cybermech.
  2. Extract the resource. Unzip the archive and place the molo_cybermech folder into your server's resources directory.
  3. Add it to your server.cfg. Add the line below, then save.
    ensure molo_cybermech
  4. Check your server build. CyberMech requires artifact build 4752 or above. Update your server artifacts if needed.
  5. Restart the server. Fully restart (not just refresh) so the escrowed asset registers correctly, then head to the location above. Done. 🏁
🔐Escrow note: the MLO is protected by CFX Asset Escrow and tied to the purchasing Cfx.re account — the server key must belong to that account. Texture files (.ytd) remain fully open for customization.
05

Troubleshooting & FAQ

The interior doesn't load / I fall through the map
Make sure the resource is started (ensure molo_cybermech present and no errors in console), your server build is 4752+, and clear your local GTA V cache. If you use a custom gameconfig or heavy mapping, verify there is no streaming memory overflow.
I see conflicts with another map at the same location
Another MLO or YMAP occupying the same area will conflict. Stop other mapping resources one by one to identify the overlap, then remove or relocate the conflicting map. No support is provided for issues caused by incompatible third-party mappings.
Can I change the CYBERMECH signage and colors?
Yes — all .ytd texture files are unlocked. Open them with OpenIV or texture tools, replace the signage and branding textures with your own, and keep the same file names and dimensions.
Escrow error on start (invalid key / not granted)
The server license key must belong to the same Cfx.re account that purchased the asset. Verify the key in your server.cfg, then do a full server restart. If it persists, open a ticket on our Discord with your server console log.
Do I need any script for the garage to work?
No — CyberMech is a pure MLO and works standalone. Pair it with your favorite mechanic/tuning script (or our own scripts) to bring the workshop to life.
06

Support

Need help? Our team answers every ticket.

Discord: join our server and open a ticket in #support · Store: molo-modding-store.net · Tebex: molo-modding.tebex.io

Reselling or redistribution is strictly prohibited. Modifications are at your own risk. Refunds follow Tebex Terms of Service §12.2.